Rocketeers from our Thruster gaming division are set to provide a sneak peek of its under-development virtual reality game Saturday, September 6 at the 2nd Annual Big(D)esign Conference in Addison.
To be called Nyx, the fast-paced arcade shooter was designed from the ground up for the new mobile VR platform, the Samsung Gear VR, which was jointly introduced by Samsung and Oculus earlier this week at IFA in Berlin, the show often described as “a virtual cornucopia of consumer tech.” The Thruster team worked closely with Samsung and Oculus on early prototypes of the device, code-named “Project Moonlight,” to explore optimizations for the game.
Nyx utilizes the new mobility-driven platform to take players on a shoot-em-up thrill ride, which includes targeting via head mounted motion controls that give the game a very natural feel.
“The real joy in these types of games is to move past just surviving and start trying to achieve bigger and better scores” said Brian Cope, who is leading the game design for Nyx. “Learning patterns and finding techniques to incrementally ratchet up your score has been a core aspect of the arcade shooter genre.”
Matt Johnson, EVP & GM of Thruster, said “Nyx has been an exciting opportunity for us to demonstrate the power of VR immersion to our customers. We have been working on VR approaches with several large brands that are looking to teach and inform their customers in exciting new ways. The Samsung Gear VR has been instrumental in helping us achieve this goal." Thruster titled its conference session, “The New Normal of Virtual Reality.”
The Gear VR’s initial release is an ‘Innovator Edition’. It’s an early-access, beta-version of the device for developers and enthusiasts (like Bottle Rocket). You can learn more about the Gear VR Innovator Edition here.
For information about Big (D)esign visit: http://bigdesignevents.com.comment