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Archive for April 2011

SPIN Play is an Apple "Favorite"

SPIN Play by Bottle Rocket

Apple has a section in the iPad App Store featuring magazines titled "Subscribe to Your Favorites" and our SPIN Play is featured again!  Here at Bottle Rocket, we are proud of our 4.5 star rating, and here's an update on all the awesome stuff you get with this FREE app:

  • READ:  a steady stream of news and reviews directly from SPIN.com plus all the content from SPIN magazine.
  • LISTEN:  for only $1.99 per issue (or $7.99 annual subscription), get 60-plus streaming songs and 30-plus streaming videos curated by SPIN's editors
  • WATCH:  exclusive video interviews and performances with featured artists or via Airplay
  • SHARE:  your discoveries with friends on Twitter, Facebook and email

Check out the App Store now for this amazing app lovingly crafted by our music-loving rocketeers for music fans and fans of the magazine.

 

 

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Attend 1-Day Bootcamp this Sat. to Qualify for Paid Summer iOS Dev Internship

Bottle Rocket is offering a 1 day iOS bootcamp for prospective iOS summer interns. This 1 day session is being offered free of charge at the Bottle Rocket offices in Addison on April 30th, 2011.

If you haven't heard of Bottle Rocket, we are a rapidly growing mobile development company at the forefront of the mobile app revolution. We have developed and released over 50 high profile, interesting apps for companies like NPR, PBS, Discovery Channel, Disney, American Express, AARP, Bravo, ESPN, SPIN Magazine, BET, History Channel, as well as extremely popular games such as Doodle Bomb and Annoying Orange Kitchen Carnage. Our apps are regularly featured by Apple, included in their national advertising campaigns, used in Apple Retail Stores on demo equipment and many have been awarded Apple's coveted App of the Week. We estimate that over 15 million people use the apps we have built. These apps are just the tip of the iceberg. We continue to push the envelope of design and architecture and have literally dozens of new projects you may find very interesting.

We will be covering the basics of iOS development in Objective-C using XCode 4. This 6 hour bootcamp will begin at 10 am, and last until 4 pm. Lunch will be provided free of charge. If you have a MacBook or MacBook Pro, please bring it pre-installed with XCode 4. If not, we will have a limited number of computers on-hand for your use. We will be combining classroom instruction with hands-on development. We are only interested in serious candidates, and will be using our interaction and observations of you during this session to select the top candidates for our summer internship program.

If you are serious about a paid iOS development internship this summer, please respond to bootcamp@bottlerocketapps.com by Thursday, April 28th 2011.

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Annoying Orange: Kitchen Carnage Overtakes Words With Friends

Annoying Orange: Kitchen Carnage is ranked #7 in the iTunes App Store and has just overtaken the popular game, Words with Friends.

Fling characters like Cantaloupe, Banana and “Painapple” to a gruesome deaths while you rack up points and bonus time in your quest to become the best Fruitslinger in the Kitchen!

Features Included:

  • Fast-paced fruit-slinging arcade action in a beautifully rendered 3D kitchen!
  • A flick of the finger sends Apple, Banana, Cantaloupe and more to juice spraying deaths.
  • Collect big points with bonus multipliers on blenders, cutting boards and the almighty "Vent Hood of Death"!
  • Earn bonus time from Orange's entourage hiding in the cabinets (shake device when the cabinets knock).
  • Claim your spot at the top of the fruit salad with Gamecenter (over 20 achievements and 3 global leaderboards).
  • Over 40 unique voice clips and animations from your favorite series characters!
  • Knife!

New characters, deaths and other surprises are already in development...so get it now and be ready to compete in the next round of carnage!

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Thruster, the Social, Entertainment and Gaming Division of Bottle Rocket Apps Releases "Annoying Orange: Kitchen Carnage"

Hey Apple...KNIFE! Annoying Orange #KitchenCarnage slices through the App Store.

The Collective and Bottle Rocket Apps launch the first mobile game based on the biggest video series on the Internet, “The Annoying Orange,” exclusively for iPhone

Today 50 million Annoying Orange fanatics are finally served the carnage they’ve been waiting for. “Annoying Orange: Kitchen Carnage” is now on Apple’s iTunes App Store!

The Collective, a leading entertainment management and content company, and Thruster, the social, gaming and entertainment division of Bottle Rocket Apps, partnered to develop the iPhone game based on the Internet sensation The Annoying Orange. The biggest video series on the Internet, The Annoying Orange was created by Dane Boedigheimer and has more than 560 million views, 50 million monthly viewers and is the 8th most subscribed YouTube channel of all time.

The Annoying Orange video series features an orange with a human mouth and eyes heckling other characters, mostly other fruits and vegetables. In Annoying Orange: #KitchenCarnage, users can fling characters like Cantaloupe, Banana and “Painapple” to a gruesome demise while racking up points and bonus time in a quest to become the best Fruitslinger in the Kitchen.

Annoying Orange: #KitchenCarnage is the latest example of talent and original content at the Collective crossing over from YouTube to other platforms. The Collective previously developed YouTube sensation “Fred” into basic cable’s biggest 2010 movie for ages 2 - 11, Fred: The Movie, and has embarked on a new project with Thruster for popular life blogger iJustine. The Collective also represents such popular Web talent as Freddie Wong, Rhett and Link and Toby Turner.

“I think this game takes the humor and carnage that you see in the Annoying Orange web series, and transitions it perfectly to a fast paced arcade style game,” Boedigheimer says. “I'm really excited that people get to experience the carnage that I experience on a daily basis. Oh, and one more thing...KNIFE!”

“At The Collective, we’re always focused on building global brands around our talent across all possible platforms,” said The Collective CEO Michael Green. “Together with Dane and Bottle Rocket we’ve built a addictive experience that will only continue to fuel the popularity of The Annoying Orange phenomenon.”

“Industry professionals and critics alike recognize Bottle Rocket as the leading developer of premium brand experience apps,” said Bottle Rocket president Calvin Carter. “By partnering with hot brands, Thruster leverages that success with a laser focus on the fastest growing segment of apps - social, gaming and entertainment.”

Annoying Orange: Kitchen Carnage” is available today for both the iPhone and iPod touch. The game can be purchased on the iTunes App Store now for $0.99 (U.S.) at http://bit.ly/KitchenCarnage.

About The Collective

The Collective is a leading entertainment management, production and distribution company. Formed in 2005, The Collective’s mission is to unlock the value of the direct relationship between artists and their fans by identifying, developing building and maximizing opportunities for creative talent across a multitude of media platforms. Clients include Linkin Park, Counting Crows, Enrique Iglesias, Slash, Alanis Morisette, Godsmack, Martin Lawrence, Michelle Rodriguez, Emile Hirsch, Jason Isaacs, Eliza Dushku, Eddie Izzard and Lucas Cruikshank AKA “Fred.” Based in Beverly Hills, The Collective employs a staff of more than seventy employees.

About Bottle Rocket Apps and Thruster

Thruster is the social, gaming and entertainment division of Bottle Rocket Apps. Bottle Rocket Apps is a full-service mobile app development firm, focused on creating mission-critical, premium brand experiences for the leading mobile platforms. Since its founding in early 2008, Bottle Rocket has completed more than 50 iPhone, iPad and Android apps for leading brands such as NPR, PBS, Disney, ESPN, The Seattle Times, Discovery Channel, BET, A&E Television, SPIN Magazine, American Express and AARP. The company’s apps have won numerous industry accolades for innovative and user-centered design, and frequently appear at the top of their categories on the iTunes App Store. The Bottle Rocket team of senior strategists, architects, developers and artists work their magic from the company’s offices in Dallas, Texas.

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Sea Shepherd: April 2011 Charity of the Month

Established in 1977, Sea Shepherd Conservation Society (SSCS) is an international non-profit, marine wildlife conservation organization whose mission is to end the destruction of habitat and slaughter of wildlife in the world's oceans in order to conserve and protect ecosystems and species.  Since the early days, Sea Shepherd has embarked on over 200 voyages covering many of the world's oceans and defending and saving defenseless marine life all along the way.  Bottle Rocket has selected Sea Shepherd as our featured charity for April, and Calvin Carter, our Founder & President shares why:

"Some call these guys wreckless, but it takes focus, commitment and enormous passion to put your life second to the lives of others... especially defenseless animals like dolphins, whales, and seals. We have to have these kinds of groups willing to ride the edge, so we know that the edge is still there.

After decades of conventions and talks and treaties, highly funded and resourceful ships continue to track down and kill their prey.  Since we don't seem to be able to stop them, Sea Shepherd goes as far as they can without harming humans.  I'm happy the work we do at Bottle Rocket can help, in some small way, take a stand for these animals."

Sea Shepherd uses innovative direct-action tactics to investigate, document, and take action when necessary to expose and confront illegal activities on the high seas. By safeguarding the biodiversity of our delicately-balanced ocean ecosystems, Sea Shepherd works to ensure their survival for future generations.

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One of Bottle Rocket Apps' latest applications has given a fast-food bird some new wings.

Chick-fil-A's latest version of its mobile app, released last week for iOS, allows customers to order and pay via their smartphone. The app allows customers to use the new features at more than 130 locations, with more expected to roll out in 2015.

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